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- #MICROSOFT GAMES DIVISION FULL#
- #MICROSOFT GAMES DIVISION SOFTWARE#
- #MICROSOFT GAMES DIVISION SERIES#
Xbox Game Studios had acquired many game development houses such as the acquisition of Bungie Studios in 2001 which gave it full control of the studio and shifted the development of Bungie’s game Halo: Combat Evolved to its Xbox platform. The studio was rebranded on Februas Xbox Game Studios to reflect the usage of its Xbox brand to support gaming across all the devices it supports. The most significant acquisition made by Microsoft Studios was for Swedish video game developer Mojang, creators of the Minecraft sandbox game, in late 2014 – they were acquired for US$2.5 billion and the deal was completed in November.Īs Xbox Game Studios (since 2019) This section is a stub, you can help Microsoft Wiki by expanding it.
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#MICROSOFT GAMES DIVISION SERIES#
In 2012, Microsoft Studios announced a new development studio in London, England.Įarly 2014 saw additional intellectual property acquisitions by Microsoft Studios, including a publishing contract with Undead Labs for their game State of Decay, the rights to the Gears of War series from Epic Games, and the Rise of properties ( Rise of Nations and Rise of Legends) from Big Huge Games.
#MICROSOFT GAMES DIVISION SOFTWARE#
In early December 2011, Microsoft Studios created Microsoft Casual Games, a division with the goal of revamping its past casual games for Windows, such as Solitaire and MSN Games using more up-to-date software delivery platforms. Later that same year, Microsoft Studios acquired Twisted Pixel Games. Bungie split from MGS to become a privately held independent company, with MGS retaining the rights to the Halo property 343 Industries would later be founded as an internal studio to develop future Halo games without Bungie.īy E3 2011 in June 2011, MGS was renamed to Microsoft Studios. In 2007, MGS announced that a European office would be opening in Reading, England. In September 2002, MGS acquired Rare, who had previously extensively developed for Nintendo platforms.Īround 2004, MGS established Carbonated Games as an internal studio for the development of casual games for the MSN Games web games portal, on the MSN Messenger chat client, and on the Xbox Live platform. With this acquisition, Halo had essentially become a launch title for the Xbox on its release in 2001, instead of its planned release for personal computers. One of the first major studio acquisitions following the division's formation was that of Bungie in June 2000, in the midst of its development of Halo: Combat Evolved.
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Microsoft Games was renamed to Microsoft Game Studios (MGS) in 2001. This came alongside the public announcement of the first Xbox console, with Microsoft Games to serve as a developer and publisher of titles for both Xbox and Microsoft Windows. Among them included the acquisition of FASA Studio for its MechWarrior game series and Access Software for its Links series of golf games in 1999, and Aces Game Studio, which worked on the Microsoft Flight Simulator games.Īround March 2000, Microsoft transitioned the Games Group into its own separate division named Microsoft Games, along with the consolidation of games-related projects within Microsoft. Microsoft had its own Games Group in the late 1990s and had already made some acquisitions for developers and titles. History As Microsoft Games and Microsoft Game Studios (2000-2011) 1.1 As Microsoft Games and Microsoft Game Studios (2000-2011).